Let’s take a look and see if the Voodoo5 has a chance. The name of the chip is an abbreviation for “Voodoo Scalable Architecture. Of course, that was almost nine months ago and things have changed quite a bit since then. However, our sources tell us that the components that are in short supply are the VSA chips themselves, which makes sense given the situation at hand. Most of the prototype cards utilized a standard internal power supply molex power connector.

Uploader: Zulkimuro
Date Added: 23 March 2008
File Size: 60.62 Mb
Operating Systems: Windows NT/2000/XP/2003/2003/7/8/10 MacOS 10/X
Downloads: 36323
Price: Free* [*Free Regsitration Required]

Sign up now Username Password Remember Me. The VSA supports a hardware accumulation buffer, known as the “T-buffer”. Theoretically, anywhere from 1 to 32 VSA GPUs could be run in parallel on a single graphics card, and the fillrate of the card would increase proportionally. The Voodoo 5 was the last and most powerful graphics card line that 3dfx Interactive released. Memory capacity and bandwidth is separately dedicated to each VSA processor. We all expected a fill rate monster out of 3dfx and the products they announced based on the VSA managed to fulfill every last one of our expectations.

The VSA chips used still did not have a long life expectancy, and may have had problems running anti-aliasing.

Hardware museum

One of the design goals for the VSA was scalability. The key is 3dfx’s T-Buffer, named for its creator Gary Tarolli, that provides a number of special effects, including FSAA, motion blur, depth of field, and soft shadows. It used only one VSA chip and did not need an additional power connection. This was an early alpha of the card primarily used for photos and testing purposes. Later, unreleased boards were planned to offer a bit DDR memory design instead, in order to reduce board costs through lower complexity, while offering similar RAM performance.


It wasn’t too long ago that NVIDIA was proclaiming bit color as the next key feature for 3D accelerators, while 3dfx kept insisting that speed was king. Released after the Voodoo 5the Voodoo4 is the budget implementation of the VSA product. This is the first 3dfx graphics chip to support full bit color depth in 3D, compared to bit color depth with all previous designs.

What we have today is the Voodoo5 that 3dfx needs to do reasonably well to keep them afloat until their next generation product. Times have certainly changed voosoo5 there’s no doubt about that. By using this site, you agree to the Terms of Use and Privacy Policy. Let’s take a look and see if the Voodoo5 has a chance.

Hardware museum

This revision had MB of 5. Little is known about this series except that this is the final revision. Memory is clocked synchronously with the VSA chip.

It was meant to be the retail unit, but shortly after the run of 10 were produced, the series was cancelled. Because the card used more power than the AGP specification allowed for, a special power supply called Voodoo Volts had to be included with it. The name of the chip is an abbreviation for “Voodoo Scalable Architecture. There were five revisions of the Voodoo 5 Compared to the single-chip GeForce and Radeon cards, a Voodoo5 is burdened voodoo5 much redundancy and a complicated board.


It was rumored that GeForce 2 Ultra was intended to prevent 3dfx taking the lead with vpodoo5 Voodoo 5 Could have, would have, should have doesn’t matter for today.

3dfx Voodoo5 AGP Video Card – Reviews, Specifications, and Pictures –

We’ll examine the FSAA image quality debate in an upcoming article focused specifically on that, but for now we’ll briefly say that our initial impressions give 3dfx the edge here. From Wikipedia, the free encyclopedia. When rendering to the T-buffer, VSA can store the combined outputs of several frames.

This mechanism allows for creation of effects such as motion blur if used temporally and anti-aliasing if used spatially.

It was built on a nm semiconductor manufacturing process, as with Voodoo3. Unfortunately the production cost of the Voodoo5 would have likely hampered its competitiveness from a profitability standpoint. A major drawback to this method of performance scaling is that various parts of hardware are needlessly duplicated on the cards and board complexity increases with each additional processor.

Cards ago this revision varied in stability from dead to fully functional.